Indie Game Developer from Hong Kong.
Parsue Choi
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Senior Unity Developer
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UI/UX Designer
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2D/3D Artist
Date of Birth:
13 June, 1977
Email:
Address:
Hong Kong
a bit about Me
Hi, I'm Parsue, Indie Game Developer, UI/UX Design and 2D/3D Artist from Hong Kong.
I started my very first program when I was about 10 (1987). It's a simple Karaoke program writen by basic and been published in magazine. However I did not keep going on programming.
I joined commercial class in secondary school and works as Accounting Clerk for 5 years after graduation. I found that I need more challenges and creative things in my life, I found a freelance art related job in 2002. As the wages was not enough for life, I'd got other part-time or full-time jobs, sales, operator, customer services, etc.
The company was closed on 2010, I become System Database Administrator in petroleum company for 5 years. I rebuilt and run the fuel card system, built up working files for Shell. I also started to learn more skills of digital art and 3D modeling at the same period. I started getting art related freelance jobs from 2014 and started learning game develop with Unity from 2016.
My game development journey started from 2017, and started my profession career from 2021. I climb up very fast from game developer to team lead, unity game engineer and UI/UX designer in 3 years. Besides of Unity, I also developed Web App by Astro, and Android App by Flutter.
For my career, besides making game projects, I teach c# of Unity by Youtube. I also make Unity project solutions for others. Please visit more in Unity Solutions and Projects Page.
I also started Unity ECS and DOTS working from 2023, and start building project and tutorials.
Recent Work Experience
Oct 2023 - Dec 2023
Jul 2022 - Oct 2023
Aug 2021 - Jul 2022
UI/UX Designer and Unity Engineer | 2-month Contract
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App Redeem [ details ]
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Unity Project Base Structure
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App UI/UX Design and Concept Arts
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Game Team Leader
Full-stack Engineer
Art Lead of Creative Team
17Play | termination
Internal transfer in the same group
Achievements
Sep 2023
Xencelabs
I've got a Brand Collaborate Invitation from Xencelabs.
I'm pending on taking a video of introducing products with Clip Studio Paint and Blender.
Dec 2020
simmer.io
My mini-game No Run No Life is selected as Editor's Choice.
Jan 2020
XP-PEN
XP-Pen HK Agent has sponsed a pen tablet for my works.
Sep 2016
ACG100
I'm invited by Taiwan Pixostyle as a member of exhibitors on Macau ACG100 Exhibition.
Dec 2015
ACG100
I'm invited by Taiwan Pixostyle as a member of exhibitors on Taiwan ACG100 Exhibition.